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PlatForms .3 COLOR
This is an Arcade Game
Mactivity's CD-ROM nr 10 advice: This application did
run on a color 68030 processor under System 7.1. It
was also tested on a big ColorScreen of a PowerMacintosh
running System 7.1.2. The game was also tested on a
Quadra with 68040 processor and a 13 inch Color Screen
and System 7.1 by Mactivity.
Attention: This application runs only on COLOR monitors.
BEFORE YOU PLAY:
Set Sound to 1 and screen to 16 colors or grays.QUICK
START: Up = 8, Right = 6, Left = 4, Down = 5. You'll
figure out the rest. If you don't, see 'Pame Play'
below for more details.
Introduction: Eight months ago I sat down with a book
to learn how to program the Macintosh. I wanted to
attempt a simulation of the old arcade game, Quix.
Platforms is the result. I can't remember how everything
was in that coin-op game, and have therefore added
some things of my own. Some of the elements I can
remember haven't been added, either because they're
too complex or too time-consuming, or both, for me
to implement. The game is still under construction
and I'm learning things all the time. If you ever
thought about learning to program the Macintosh, then
do it! It's a wonderful and rewarding machine to program.
And, if you pay the shareware fee and send a self-addressed
and stamped envelope, then I'll send you the code for
Platforms 4.0.
Game Play: What you've got here is the Beta version
of platforms. There aren't many features or rules.
The idea is that you (the red cursor) are on a platform,
and Nastie (the worm-like beastie) is taking up your
space. You want to cut off his space by moving from
the edges to the middle, and back out to the edge again,
effectively cutting off some territory which then becomes
yours. When you have cut off enough territory, you've
won that level. You are safe from Nastie as long as
you are on the perimeter or along the walls of territory
you've claimed. While you're in the middle cutting
away, both you and the path that you've travelled are
Nastie-bait. You can jail Nastie by cutting off a piece
of territory that he is in. He stays jailed for 10-15
seconds, and then reappears in unclaimed territory.
Watch out for Homer (diamond-like figure). He won't
get your path, but he'll get you. If you catch Homer
in your territory he'll do one of two things: if he's
not completely in your territory, he climbs out; if
he's fully off the platform, then he falls to his death
below. 'Spark' is another one to watch out for. He
goes around the perimeter of Nastie's territory and
can get you, even if your on your safe wall. Note that
to start you must click the mouse in the openning screen.
To move Left, use the '4' key, Right = '6', Up = '8',
Down = '5'.
The point system is this:
10 pts = Cursor Moves One Move
100 pts = Completed Territory
200 pts = Jailing Nastie
200 pts = Falling Homer
400 pts = Finished Level
-75 pts = Every territory you claim over 10. Taking
little
territories is too easy.
Compatibilty: Platforms requires Color Quickdraw and
needs to be set to 16 colors. Platforms is System
7.0 compatible.
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